Despite the drama surrounding Cyberpunk 2077’s botched launch, it was still the biggest digital launch of all time. According to SuperData, Cyberpunk 2077 sold well over 10 million digital copies. And it didn’t even seem to be hindered by refunds and negative press either…



Cyberpunk 2077 – biggest digital game launch ever

December of 2020 saw Cyberpunk 2077 become the biggest digital game launch in the history of gaming. With 10.2 million copies sold, no other title ever sold that many copies in their first month. Interestingly, the bulk of Cyberpunk 2077 were of the PC version; 80% of all digital salels were for PC with sales on personal computer going up 40% in December, thanks to CD Projekt Red’s troubled masterpiece. This almost certainly has something to do with the poor performance of the game on consoles. But more on that later…

Additionally, refunds didn’t really impact the overall sales of Cyberpunk 2077 either, SuperData suggests. They state: “These estimates do include digital copies that have been refunded, but our data shows that refunds did not substantially affect the game’s aggregate sales.” The platform doesn’t go into further detail as to how much we’re talking about.



Still broken

Despite impressive sales figures, Cyberpunk 2077 has a long way to go. Recently, the first major update, patch 1.1. was released to mixed reviews. As seen in the video below, frames are barely noticeably higher across the board.

On the other hand, the update introduced a new game braking bug where Takamura calls you but doesn’t say anything at all… Just staring at you like a psychopath. Players report minor improvements, but this definitely wasn’t the patch to fix Cyberpunk 2077 entirely. According to the 2021 roadmap, we still have another big patch coming soon. Maybe that patch finally help bump the sales of Cyberpunk 2077 on consoles a bit.

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