Halo Infinite Dev Responds To Customization Microtransaction Controversy

Halo Infinite developer 343 industries has responded to recent criticism concerning customization in the game. The American company announced a new customization system last week.

Fans are subsequently worried about how the new system works. And more importantly, whether it’s the foundation for a microtransaction nightmare.




Halo Infinite customization explained

After substantial outcry on social media, 343 Industries took to Twitter to explain the upcoming Halo Infinite customization system. John Junyszek, community manager for Infinite, talks about the two main criticisms fans have for the game’s customization.

While we understand that many players are fond of the previous colour system, we’re very excited about the breadth and scope of armour, weapon, and vehicle customisation options that will be available in Halo Infinite because of the coating system.

Firstly, the fact that the system changed at all, is a bummer for fans of the Halo franchise. For the longest time, customization of your character was based on two layers of armor. In Halo Infinite, customization revolves around coatings. Junszek understands the disappointment expressed by fans that liked the old system.

Microtransactions

That’s however not the only concern fans have. Said coatings give off a classic microtransactions vibe. In other words, fans are also expressing their concerns regarding paid customization in Halo Infinite.

According to the community manager, there’s no need to worry. Apparently one can earn everything in-game, simply by playing. But if you really want something, you’re able to purchase cosmetics with real money too.

There will be all kinds of customisation items (including coatings) that can be earned in-game and earned as special rewards. Will there be purchases? Sure. Is that the only way? Absolutely not.




Rough development cycle

While that hopefully clears up some of the concern, it’s clear that the development cycle of Halo Infinite hasn’t been particularly smooth thus far. Besides the most recent customization microtransaction controversy, a slightly embarrassing meme was born when graphics prove to be sub-par.

Therefor, it’s probably a good thing that 343 Industries delayed Halo Infinite. so let’s hope the company has enough time to fix any problems with the game.

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